Lacustris
The war over water
A breathtaking adventure
A mysterious man awakens on the dock of a floating village in the middle of an immense lake.
He doesn't remember who he is, nor what he's doing in that place of which he has no memory.
Wandering through the wooden walkways, he will meet some characters who will show they recognize him, though without knowing his name, addressing him as "the blacksmith," "the eunuch," "the builder," "the warlord"... The man will try to find information about his identity, collecting objects and using his ingenuity to piece things together, understanding that he finds himself in the middle of a war, of which he himself is probably the architect. Along his journey, his knowledge and abilities will evolve and having left the village, he will arrive at a dark and dangerous fortress, cross through caverns and tunnels, finding himself in a dark forest at the center of an island, encountering a mysterious population and a sibyl who will reveal a shocking truth to him.
Lacustris - The war over water is an exciting point-and-click adventure in realistic graphic style, filled with amusing dialogues and brilliant puzzles.
Game Features
Point and Click
Intuitive gameplay that pays homage to the great classics of the genre, with ingenious puzzles and meaningful interactions.
Evocative Graphics
3D environments reconstructed with historical accuracy, bringing alpine pile-dwelling villages back to life.
Engaging Narrative
Engaging Narrative A gripping story set in the Bronze Age, with memorable characters and choices that matter.
Mechanics
Puzzles to solve, crafting, structured dialogues, puzzles and minigames that unlock hidden sections.
GALLERY

About us
3Z GAMES is a unique indie studio, founded within an italian university by a group of professors and students from the video game degree. The team covers the main roles and professions of the production workflow: producer, game designer, narrative artist, concept artist, 3D modeler, game developer, social media manager... This allows the studio to function like a cooperative, effectively eliminating production costs.
The studio's first project was "Lost in Link", the university's official point-and-click cartoon-style video game, which was a huge success within the academic world and beyond.
Lacustris is the team's second project.
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